Palworld has become a recent sensation in the gaming world, surpassing expectations and achieving impressive numbers. It has been compared to a “Pokémon with weapons” and has become one of the best-selling and most-played titles on Steam, as well as being well-received on the Xbox Game Pass.
Palworld is facing allegations of copying Pokémon and misusing AI in its development as it experiences sudden success. The Pokémon Company, the franchise’s owner, has addressed the situation and provided guidance on how to proceed.
Pokémon Company discusses Palworld
Pokémon Company addressed its fans in an official statement, acknowledging Palworld without explicitly naming the game. The company’s direct and specific communication left no doubt about the subject matter.
The Pokémon Company announced it will look into the matter and suggested that it might pursue actions against the project accused of copying. The company clarified it had not authorized the use of any franchise elements and affirmed its commitment to preserving and nurturing the brand’s success.
We have received numerous inquiries regarding a game launched by a different company in January 2024. We do not authorize the use of our intellectual property or Pokémon assets in that game. We plan to conduct an investigation and implement necessary actions to address any infringement of Pokémon-related intellectual property rights. Our commitment is to uphold the sanctity of each Pokémon and its world, and we aim to bring the world together through Pokémon in the times ahead.
Pokémon Company responded after fan pressure
The Pokémon Company’s statement is a direct reaction to fan pressure, as fans have been contacting the company through emails regarding Palworld’s suspected plagiarism.
Many players have varying interpretations of the situation, but a significant number of fans are upset by what they see as a boring imitation of the Nintendo franchise. The future chapters remain uncertain, but there is a possibility of a brand conflict arising.
Palworld has sold over eight million copies and set a new record for the number of Steam players simultaneously, marking it as a major success amidst controversy and allegations.